Amiga · Commodore 64 · ZX Spectrum · Arcade3,371 games and countingEvery game links to its teeMade by players, for players

ZX Spectrum · Tactical combat · 1985

Shadowfire

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About the game

General Zoff has captured Ambassador Kryxix, along with the plans for the Shadowfire starship hidden in his spine. You have 100 minutes to get him back. You command the six-member Enigma Team using icons instead of text. Each member has unique skills, such as Sevrina picking locks or Syylk fighting, and you coordinate them in real time to board Zoff's ship, rescue the ambassador and capture the traitor.

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See Shadowfire played from start to finish by the longplay channels.

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