About the game
At the controls of a Vectrakker prototype, you race through first-person maze corridors across six increasingly complex sectors. Your job is to hunt down the creatures called Scarabaqs and corner them in dead ends. Blast a cornered Scarabaq with your interrogator and it gives up part of the entry code for the next sector. A second burst finishes it off but drains your energy. Each new sector means interrogating one more Scarabaq than the last.
Watch it played
See Zig Zag played from start to finish by the longplay channels.
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